Why are so many characters in fiction attractive? You only have to look at the word attractive and you'll know.
Writers write about attractive characters because they attract. They attract readers, and they attract the authors themselves. Authors don't generally have an immunity to beautiful people (although some will sneer and believe that beautiful people have easy success or that a beautiful person is always vain, etc.) While conceiving a character concept, especially when generating a love interest, they'll reach for that low-hanging fruit. Although not everyone finds the same things sexy, there are characteristics that most people reliably find attractive. Muscular characters suggest strength and stamina. Long hair has been a symbol of virility and an object of envy since ancient times. Strong chins, clear eyes, perfect skin, physical symmetry, upright posture, smoothness that suggests a healthy layer of fat without hiding too much of that coveted symbol of power, muscle ... these are symbols of perfect health and suggest genetic fitness.
But a character doesn't have to be beautiful to be attractive.
Chicks dig scars because scars imply strength and good survival traits. They also lend a sense of danger or imply that the person engages in risky behavior, which suggests a wild and uninhibited nature. Such a person might not necessarily be ideal for a stabile home life, but they could be passionate lovers, intimidating protector figures, and they might be wiser and more fit than someone who has never tested their limits to the point of failure.
Certain expressions of intelligence are very attractive. Knowledge of other languages or cultures suggests worldliness and self-reliance. Engineering skills can represent good planning, measuring, estimation, and thoughtfulness, all good things in a mate. Many skilled crafts are extremely attractive, and quite a few of the cliche lover-trades (blacksmith, for example) combine strength with a sensitive eye and long practice. Extended practice at anything difficult requires loyalty and devotion, which might be bestowed upon a lover. Even if it isn't, the suggestion is that there will be a level of care and attention to detail that might extend into sex and maintenance of a relationship.
Above-average height and weight can be powerful symbols of strength, intimidation power and success while simultaneously suggesting an appealing softness and heat. Weight has lost some of its glamour as the poorest members of society have gone from skeletally unhealthy to sugar drink (my mom calls pop hummingbird food for a reason) and factory processed food health problems. But a careful writer can still appropriate the traces of remaining admiration for certain kinds of fatness if they tap the source and head-off the negative stereotypes associated with fatness such as lack of hygiene, low intelligence, slowness, laziness, and lack of discipline. How? As writers always have, by showing the character engaging life with intelligence, nimbleness, discipline, etc. and describing them in appeal terms in regard to their physical traits including scent and strength.
I can go on, but by now hopefully it has become clear that in order to make a character attractive, you don't have to make them into some sort of supermodel cardboard cutout. In fact, some of the most attractive traits in a human being are their ability to provide and care for others. Students of writing know this and utilize this by revealing charitable, courageous, self-sacrificing or other kinds of behavior to show how good a character is. We care about people who care about others and who contribute to society rather than leech off of it.
Besides, fashions come and go, markers of health change from lean to fat to skeletal to huge, or muscle-bound to super-flexible, but the core traits that make humans appealing, like the capability to think, protect, act with decisiveness, care about others, and to weather adversity mentally, emotionally and physically, haven't changed and probably never will.
Showing posts with label characterization. Show all posts
Showing posts with label characterization. Show all posts
Saturday, April 19, 2014
Monday, April 07, 2014
Sexy Tears
After four rainy days off, I go back to my day job ... on a spectacular sunny day. I think my work schedule is more accurate than the weather man as far as predicting sun and rain.
On to today's topic.
I rewatched Star Trek: Into Darkness, and I have some observations that I hope will be useful. Forgive my wee preamble, please: I actually like this movie a lot, and I'm sure I'll watch it many times. I don't want anyone getting the idea that I thought it was painfully bad and in dire need of shredding.
Uniformity of reaction:
One of the tougher things to do as a writer is to characterize. I mean seriously characterize, as in define and express character. To use a great example of characterization, every one of the Avengers has their own way about that. Part of that is great acting, but acting is restricted by dialogue, the situation, and correction–which means that some of the fault falls onto the shoulders of the writers and director. Into Darkness had characterization problems.
Writers are people (I know, I know, that's just crazy talk but let me finish) and have their own personal reactions to situations. They have verbal tics, like saying "this rocks!" when they like something (or "awesome" or whatever) and they may cry readily ... or stifle sobs rather than go into full cry mode whenever possible. Their own responses are what they know at gut level. The difficulty is to then write characters who react in imagined ways to imagined situations who are not only different from oneself, but different from each other, but still fall into what the writers and director classify as worthy of admiration. In Star Trek: Into Darkness, there's a monotone. Just about every major cast member sheds a sexy tear, including Khan. Khan? Really? Khan the Ice Rage Machine? This very specific, fairly rare, delicate emotion becomes so repetitive that it could be turned into a drinking game.
Characters need to react to emotional situations differently from each other, especially in film where it's all visual and the internal stuff is harder to define and differentiate between characters. In writing, the difference between characters should be crystal clear. Which means, if a writer wants to have any range to her or his cast of sympathetic, admirable characters, that writer has to imagine, before a word is written, how a hothead can express grief and passion in an admirable way, how a genius creative can express grief and passion in a different way, how a cunning, savage mastermind can express grief and passion ... you get the idea. And that's true for every emotion characters express.
The homage:
I was on board with the re-envisioning of the original Spock/Kirk death scene from Wrath of Khan, right up until Spock cried out Khan's name. The original Kirk, yes. New Spock, no. Spock could have gone animal (and I loved how the actor went into enraged gorilla mode on Khan's ass in the following fight scene) right there, total predator. He could have lost it in any number of ways. But the Kirk echo didn't work for me. Wrong character. Not the way Spock would have expressed rage ... with a word. Howl? Maybe. Or total silence, or a growl .... lots of choices. None of them taken. I'm not sure why. Because they went a different route with the New Kirk. I'm scared? Gorgeous. Beautiful. Human. Very unlike the composed and calm Old Spock in the same situation. So why not give New Spock the same option–to be Vulcan-ish, but in the way we don't see Vulcans very often because it's so rare for that primitive side of them to escape? And what is a primitive Vulcan? I propose it's the mindless gorilla with the looping fist strikes that will smash an enemy to unrecognizable pulp before it gets its mind back, and that sort of critter doesn't have words. Yes, yes, Spock is half-human, but that's not what makes him different from Kirk and the other characters. It's his Vulcan nature, a nature so volatile that as-a-race they have tied themselves up and caged themselves because they fear it so much. So, writers and directors of Star Trek–show us why they're scared of it. Maybe there's something even scarier, something truly alien in there that Spock would have revealed. Lost opportunity.
The take-away:
Working out who characters are is something writers like me, who don't outline, discover as we go along (and then sometimes we have to go back and make changes, which is annoying! but necessary.) During the formative period, characters may sound and act the same. Usually they sound and act like whatever idealized heroes we have in our heads. If the writer has been at the game a long time, they may have their go-to archetypes and have some variety in the beginning. Some writers rely on what they've seen and read, so they'll have a cast that strongly resembles, say, the Avengers, or the Fellowship, or Griffindors .... I think that's better than having characters that are all Dirty Harry, but still. Characters are the heart of great stories, and some attention ought to be paid to the important details. Those details aren't in hair and eye color, or shallow details like whether they're a clothes horse or like curry (unless they take it to radical extremes–then it becomes really important!) The details are in the devils, and angels, inside of them. Every scene that evokes powerful emotions in characters is an opportunity to express the uniqueness and beauty of living creatures when they're at their best, or their worst. I hope more writers take advantage of those opportunities, because I want to see what happens when they do.
On to today's topic.
I rewatched Star Trek: Into Darkness, and I have some observations that I hope will be useful. Forgive my wee preamble, please: I actually like this movie a lot, and I'm sure I'll watch it many times. I don't want anyone getting the idea that I thought it was painfully bad and in dire need of shredding.
Uniformity of reaction:
One of the tougher things to do as a writer is to characterize. I mean seriously characterize, as in define and express character. To use a great example of characterization, every one of the Avengers has their own way about that. Part of that is great acting, but acting is restricted by dialogue, the situation, and correction–which means that some of the fault falls onto the shoulders of the writers and director. Into Darkness had characterization problems.
Writers are people (I know, I know, that's just crazy talk but let me finish) and have their own personal reactions to situations. They have verbal tics, like saying "this rocks!" when they like something (or "awesome" or whatever) and they may cry readily ... or stifle sobs rather than go into full cry mode whenever possible. Their own responses are what they know at gut level. The difficulty is to then write characters who react in imagined ways to imagined situations who are not only different from oneself, but different from each other, but still fall into what the writers and director classify as worthy of admiration. In Star Trek: Into Darkness, there's a monotone. Just about every major cast member sheds a sexy tear, including Khan. Khan? Really? Khan the Ice Rage Machine? This very specific, fairly rare, delicate emotion becomes so repetitive that it could be turned into a drinking game.
Characters need to react to emotional situations differently from each other, especially in film where it's all visual and the internal stuff is harder to define and differentiate between characters. In writing, the difference between characters should be crystal clear. Which means, if a writer wants to have any range to her or his cast of sympathetic, admirable characters, that writer has to imagine, before a word is written, how a hothead can express grief and passion in an admirable way, how a genius creative can express grief and passion in a different way, how a cunning, savage mastermind can express grief and passion ... you get the idea. And that's true for every emotion characters express.
The homage:
I was on board with the re-envisioning of the original Spock/Kirk death scene from Wrath of Khan, right up until Spock cried out Khan's name. The original Kirk, yes. New Spock, no. Spock could have gone animal (and I loved how the actor went into enraged gorilla mode on Khan's ass in the following fight scene) right there, total predator. He could have lost it in any number of ways. But the Kirk echo didn't work for me. Wrong character. Not the way Spock would have expressed rage ... with a word. Howl? Maybe. Or total silence, or a growl .... lots of choices. None of them taken. I'm not sure why. Because they went a different route with the New Kirk. I'm scared? Gorgeous. Beautiful. Human. Very unlike the composed and calm Old Spock in the same situation. So why not give New Spock the same option–to be Vulcan-ish, but in the way we don't see Vulcans very often because it's so rare for that primitive side of them to escape? And what is a primitive Vulcan? I propose it's the mindless gorilla with the looping fist strikes that will smash an enemy to unrecognizable pulp before it gets its mind back, and that sort of critter doesn't have words. Yes, yes, Spock is half-human, but that's not what makes him different from Kirk and the other characters. It's his Vulcan nature, a nature so volatile that as-a-race they have tied themselves up and caged themselves because they fear it so much. So, writers and directors of Star Trek–show us why they're scared of it. Maybe there's something even scarier, something truly alien in there that Spock would have revealed. Lost opportunity.
The take-away:
Working out who characters are is something writers like me, who don't outline, discover as we go along (and then sometimes we have to go back and make changes, which is annoying! but necessary.) During the formative period, characters may sound and act the same. Usually they sound and act like whatever idealized heroes we have in our heads. If the writer has been at the game a long time, they may have their go-to archetypes and have some variety in the beginning. Some writers rely on what they've seen and read, so they'll have a cast that strongly resembles, say, the Avengers, or the Fellowship, or Griffindors .... I think that's better than having characters that are all Dirty Harry, but still. Characters are the heart of great stories, and some attention ought to be paid to the important details. Those details aren't in hair and eye color, or shallow details like whether they're a clothes horse or like curry (unless they take it to radical extremes–then it becomes really important!) The details are in the devils, and angels, inside of them. Every scene that evokes powerful emotions in characters is an opportunity to express the uniqueness and beauty of living creatures when they're at their best, or their worst. I hope more writers take advantage of those opportunities, because I want to see what happens when they do.
Monday, February 16, 2009
My Teeth Twinkle
My Teeth Twinkle with Alma Alexander, Darragh Metzger, Christine Morgan and Maggie Bonham
I knew that a lot of writers considered heroes passe', but I had a different pov. I'm married to a hero with more virtues than you can shake a stick at. So when I arrived, I knew pretty well how I'd start out. As expected, the other panelists scoffed a bit at 'perfect' heroes and how unbelievable they are and boring, etc. Then I brought up how real heroes feel real pain, fail, struggle, and how their morality and ideals cost them (sometimes dearly.) The tone of the panel changed a bit, especially since I had Alma Alexander on my side (to an extent) because she knows my DH and realized what I was talking about. We began defining which led to a discussion of the difference between a good guy and an untouchable perfect darling, and I began learning, which is one of the fun parts of being a panelist. Panels can be about the brainstorming, and this is definitely one of those.
There's a difference between a 'perfect' hero and a guy who does the right things, fights hard, loves hard, and doesn't have a dark past or skeletons in his closet. The darling hero defeats every villain, crashes through every obstacle, and does it without breaking a sweat or a hair out of place. Often the obstacles s/he faces aren't on his (or her) level; they're no match for the might of the darling hero. *That's* what's boring.
Now, some authors deal with an otherwise unstoppable hero by developing an equal or even more powerful villain or insurmountable problem. This is the superhero route, though they aren't always called superhero stories. In a way, Gandalf vs. Saruman is a superhero/supervillain story. Gandalf can otherwise plow through just about any obstacle. Tolkien had to put a balrog, a fellow wizard, and the Witch King in Gandalf's way before Gandalf broke a sweat. It's different than a darling hero, and it can be a fascinating read. I loved The Dark Knight movie. That worked for me.
Personally, I prefer a morally principled hero who will not cross certain lines, who won't cheat on his spouse, and who won't call in sick to work unless he's actually sick. Boring? Well, when it seems like he's the only one who cares, the only one willing to put his ass on the line to speak out against bureaucratic bs, and the only one who doesn't want to go to the strip club because the drinks are overpriced and he prefers to watch his wife dance, thank you, it can get pretty lonely. In fact, it can get dangerous. Remember the 'okay, on three, everyone charge' type stuff going into a fight? What if your character is the only one who goes on three?
Being good, even great, even the best in combat, or science, or whatever doesn't always save the day. In the real world there are insurmountable problems. Try kicking cancer's ass sometime. How about stopping a line of tanks from plowing into a village by yourself? How about dealing with bad intelligence, or someone outright lying to you about something being one way when it's another? Real heroes fail, and they get hurt, often badly, not just by the thing they're fighting but the consequences of their failure, and also the consequences of success. Sometimes, no matter what you do, there are widows and orphans, and a real hero feels that pain.
Everyone who looks at a too-good-to-be heroine might think no one is that smart, that beautiful, that accomplished. Having a beautiful, smart and physically powerful character can absolutely be annoying in fiction, but only if that character is protected, only if that character doesn't suffer from the sense that she's resented, or always the one asked to do one more thing, the one everyone borrows money from. It can not only be lonely, but frustrating. If the heroine walks on stage and everyone gazes at her with worship, lust and awe, the reader is going to roll their eyes. But think about what really happens, not on those 'grand entrances' but day to day. Sleezebags at the bar trying to pick her up with cheesy lines and offers to buy a drink. The boss that keeps coming up with reasons not to promote her. Seen through her own eyes, she may not consider herself beautiful at all. She may wake up in the morning, stare at the mirror and wonder how she can face another day on the battlefield when what she really wants to do is try to negotiate a surrender before every blessed soul in her army is killed over a land grab.
Writing about teams of these people can be fun as well. Being the go-to team can lead to more than their share of adventure, but believe me, not only can it get tiring, but they can suffer from bad press, back-stabbing from all quarters, undermining, and a desire to take a long vacation but feel like they can't or the world will fall apart without them. Think rock stars have it tough with the lack of privacy, and the hero worship? Try fame, unrealistic expectations and worship on when lives are at stake. Top that with their bosses micromanaging them, telling them 'how' to do something, when they all know that will only get them all killed. And if they succeed their way, they're in trouble, again, as always, and come out looking like the bad guys.
The short of it is: provide conflict, make it hurt, have failures, and use that goodness against the hero. Force your hero to make hard choices, and give him that same sense of isolation that our real world heroes--the dedicated cops, caring firemen, tireless doctors, etc.--often face as they stand alone in a sea of apathy, bureaucracy, greed, selfishness, envy and Monday morning quarterbacking. (That last one is especially frustrating.) Just don't forget to give them an occasional bright spot, like the gratitude of a child, the help of a good samaritan in a time of need, or a moment of peace under a starlit sky, or they'll break like so many of our real heroes break and end up alcoholics, hermits or suicides. Somehow I doubt the readers will complain that your hero is too perfect if you write it like that.
I'll leave you with Cyrano de Bergerac (paraphrased):
Now, who are these--a thousand thronged about me? I know you well--you are all ancient foes; Falsehood! Compromise! Cowardice! Shall I make terms? No, never! There is Folly too! I knew that in the end you'd lay me low. No matter. Let me fight! and fight! and fight! You snatch them all away--laurel and rose! Snatch on! One thing is left in spite of you, Which I take with me: and this very night, when I shall cross the threshold of God's house, and enter, bowing low, this I shall take, despite you, without wrinkle, without spot--and that is--my stainless soldier's crest. [Also has been translated brilliantly to 'my panache' by Anthony Burgess] (translation by Howard Thayer Kingsbury)
Educational side note--panache originally described a white plume or sash carried by nobles, and the pride with which they wore it turned it into a symbol of the qualities we now call panache.
Wednesday, July 09, 2008
Oops, I pushed my character and he broke
I'm still feeling yucky today. Hopefully this will lead to long term betterness but for now I'm sore and feeling bloated and low energy. Up until now I've been getting up early and getting lots of work done. That's out the window.
But I'm still writing. Thank goodness I can do that while in sitting-on-butt mode. Today is transcribe day. I'm wondering if the stuff I hand wrote last night will read well on the screen. Yet another opportunity to edit by looking at the prose from a different angle, though personally I don't care to edit on unfinished novels. Then (yay!) I can launch into the next chapter. I ended the last chapter with a bad thing happening and I'm eager to get writing on the consequences. This will push all the characters to their limits.
There are times when writers push their characters too hard, though, so that they snap and then just curl up in the fetal position and do nothing or thrash around uselessly. That becomes annoying to a reader fast, especially if they're smarter than the character on the screen. It turns into a one-sided shouting match. What do you mean there's nothing you can do?! I can think of three things off the top of my head and I don't even care if you do any of those, just do something!
That isn't a usual problem, at least not with beginning writers. They tend to go soft on their precious babies. But when the challenge is well beyond what the character can handle, it's just as bad for the reader. Now, this is different from a character being momentarily overwhelmed. That can be very, very fun. But eventually (and sooner rather than later) the reader wants the characters to find their feet, regroup, come up with a new strategy, or even just run away, so long as they're active on the page. And if the characters come back stronger and smarter and overcome the challenge that originally knocked them on their asses, that's sweet.
Lecture (rant) of the day is over. Use the rest of your classtime for homework or free-time quiet activities. Thanks for listening!
Labels:
characterization,
characters,
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